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There's some large square artifacts using the crackle pattern
in beta 29. It seems to disapear at some scales...
camera {
location <0.0, 0.5, -4.0>
direction 1.5*z
right x*image_width/image_height
look_at <0.0, 0.0, 0.0>
}
light_source {
<-30, 30, -30>
color rgb <1, 1, 1>
}
sphere {
0,1
pigment{
crackle
scale 0.1
}
}
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