POV-Ray : Newsgroups : povray.pov4.discussion.general : Gamma correction of input colours/image files : Re: Gamma correction of input colours/image files Server Time
3 May 2024 03:39:13 EDT (-0400)
  Re: Gamma correction of input colours/image files  
From: Warp
Date: 10 Oct 2008 04:05:31
Message: <48ef0cca@news.povray.org>
scott <sco### [at] scottcom> wrote:
> Currently however, POV assumes all RGB values in the SDL and any RGB values 
> from textures are in linear colour space, and uses them directly in the 
> rendering core.  This often leads to output not being as expected (see 
> numerous posts about "washed out" effect when using image files).

  I still can't understand why assumed_gamma doesn't fix this. Did you
even try it in your example?

-- 
                                                          - Warp


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