Hello,
Several items from my shop. A few primitives but mostly lathe objects. The
Art Deco decanter object came from scenes/language/trace-wicker (I spotted
that when I was doing the v3.7 scene updates) I just added the stopper. The
opaque green glass was a challenge and I couldn't get it to look right until
I used emission media on the interior of the glass material. I used Jamie
Vives Piqueres' proceduralize macro for the brass texture on the teachers
bell and the spittoon. Maybe that turned out a bit to subtle, but if you
look close enough you can see the variations. Thomas squared me away on the
method used to add the Swan and the Doulton marks on the jug and bedwarmer.
I used area/spotlight, radiosity and just a touch of focal blur.
Ciao
Jim
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