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"Alain" <ele### [at] netscapenet> wrote in message
news:48d56ced$1@news.povray.org...
> Why bothering using several transparency statements in am image_map? You
> can set your GIF to have one, or several color, as transparent. That way,
> you can make the background disapear.
> Or, you could have used a PNG with an alpha channel, and have antialiased
> transparency.
this was something new to me so maybe my work flow needs a look still. I
ended up with a color_map with 16 colors. Some of thhe colors were gradients
of blue (transition between the blue swan outline and the background). I
made all the transition colors all blue or all white. Then ended up with the
texture statement looking like this:
texture {
pigment {
image_map {
gif "Swan.gif"
transmit 11,1.0
transmit 12,1.0
transmit 13 1.0
transmit 14,1.0
transmit 15,1.0
once
}
scale <0.05,0.25,0.05>
scale 3
warp {cylindrical}
translate y*1.4
rotate y*300
}
maybe not the most elegant but it worked for what I wanted.
Jim
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