Jim Holsenback wrote:
> "Thomas de Groot" <t.d### [at] internlDOTnet> wrote in message
> news:48d503c5$1@news.povray.org...
>> It should be possible to do this in a layered texture. See for instance
>> the following example from one of my textures where I added an image_map
>> as the uppermost texture layer:
>
> Bingo! ..... I see where I wandered off the path. Thanks Thomas!
>
> Jim
Now that you can place textures how you want them, you can always try my
proximity pattern macros
(news://news.povray.org:119/489f4610@news.povray.org) to get some dirt
into the inside edges. I'd like to see how it turns out :)
Sam
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