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Bill Pragnell wrote:
> Edouard Poor <pov### [at] edouardinfo> wrote:
> [snip]
>> Which means I can design an outline in an vector drawing package like
>> Illustrator, and then render the resulting lathe in POV.
>>
>> Attached are a couple of test images using this.
>
> I like the first one especially - are the chips bumpmapped? Very convincing if
> so.
I was surprised that it looked good - I just put in a crackle just as a
placeholder until I could come up with something nice, but it turned out
looking really nice itself:
normal {
crackle
slope_map {
[ 0.0 <1,0> ]
[ 0.6 <1,0> ]
[ 0.6 <1,-1> ]
[ 1.0 <0,0> ]
}
}
> Just in case you didn't know - Inkscape (an open-source vector editor) can
> output POV-Ray splines directly. It defaults to prisms but it's a few seconds'
> work to change them to lathes.
Ahh, no, I had no idea it could do that. Still I'm a Adobe Illustrator
and Photoshop fan from way back, so I'm happy to stick with what I know
for now (I've tried Inkscape in the past, but there wasn't a native UI
Mac OS X version last time I looked). Thanks for the pointer though!
> Bill
Cheers,
Edouard.
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