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stbenge wrote:
> But you can't use the proximity macro for mesh objects :( If POV
> supported calling inside() for mesh objects, it would work. I wish
> somebody would figure out a way to get inside() working with meshes!
You can make solid meshes now, which *should* work with inside().
Define a mesh using the inside_vector modifier, and see if that works.
--
William Tracy
afi### [at] gmail com -- wtr### [at] calpoly edu
"Given a signal with a 2-Hz bandwagon, the Nyquil frequency must be 1-Hz
to avoid aliening of the furrier transformer."
-- phdcomics.com
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