POV-Ray : Newsgroups : povray.binaries.images : no class : Re: no class Server Time
1 Aug 2024 16:24:14 EDT (-0400)
  Re: no class  
From: Ger
Date: 7 Sep 2008 14:08:54
Message: <48c418b6@news.povray.org>
andrel wrote:

>>> Sure, let's make a contest. You do the wood, I do the ceramics, Steve
>>> metal and Shay himself resin (and wood and ceramics).
>>>
>> 
>> Heck no, no contests. I hate the idea of art in a contest
> 
> OK what about a 'concerted effort'?
> 

Sounds better

>>>> if I had the actual shape.
>>> Ah, yes, I knew there would a problem.
>> 
>> Life is never without problems :)
>> 

>>  I assume you're making sense to someone, but that someone is not me :)
> 
> What I meant is that defining a scene and the generation of output are
> two different things. Shay did define his scene in POV-SDL and was able
> to export his scene as a 2D jpg. If we want to create something physical
> we need a 'camera' that can output stereo lithography files (common
> extension of those files is STL). In comparison, Blender can output
> those, but that does not have a scene description language. Hence, I
> would like an STL camera in POV4 (or at least the possibility of
> including one).
> Does that make sense?

Yes, very much so. Thank you.

-- 
Ger


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