High!
Today I found some time to continue with my apartment... after
implementing Reactor's suggestions (using different diffuse values for
inside and outside finishes and increasing radiosity brightness) and
also setting global ambient to 0.35, I managed to get a crudely
believable level of inside illumination.
But there are still some problems to fix: as you might notice in take 35
and 36, the radiosity illumination of the very same surface obviously
depends strongly on the camera position - the bathroom walls are much
darker if I look straight to the door! Is there any chance to avoid such
dependencies?
See you in Khyberspace!
Yadgar
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