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Edouard Poor wrote:
> I wrote a simple command-line program to merge the HDR images - I'll try and
> post the source somewhere soonish, but if you were on Mac OS X, I could just
> post that executable straight away.
I'm running WinXP here. If your code uses SDL, then I might be able to
compile it myself.
> Usually a random distribution seems to work well, and different scenes require a
> different number of frames to look good.
>
> Actually one issue I've noticed is that I think that the random number generator
> in POV-Ray isn't quite as randomly distributed as I would like - esp with
> averaging deep DoF and specular highlights (or HDR reflections of point light
> sources) I notice a discernible pattern appearing in the bokeh. I guess I could
> test it by loading a random array produced externally (with some high quality
> RNG) and comparing the results.
What's RNG? Is that some sort of even distribution routine? I've been
able to make evenly-distributed random point arrays in the past by
testing each spot with a circle routine. It can be slow to compute
sometimes, but it's always nice to have such a point array handy.
Sam
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