POV-Ray : Newsgroups : povray.off-topic : Another game question : Re: Another game question Server Time
30 Sep 2024 17:23:17 EDT (-0400)
  Re: Another game question  
From: Invisible
Date: 18 Aug 2008 05:29:09
Message: <48a940e5$1@news.povray.org>
>> After another hour of replaying the same few seconds of game, I got 
>> sufficiently lucky with my grenades to kill everybody. But I now have, 
>> like, 2% health left.
>>
>> I sneak into a room and kill Doyal. Fricken' FINALLY the game ends!! >_<
> 
>    You know you can just run past them all and then kill Doyal? Haha... :)

Oh, SURE, because 15 guys with rocket launchers might somehow all 
simultaneously miss me. :-P

>> I BEAT FARCRY, BITCHES!!!
> 
>    LoL! Enjoyable game eh? :o)

It's certainly a lot different to, say HalfLife.

In HalfLife, you methodically worth through a room at a time, killing 
everything inside. (And almost everything killable makes enough racket 
that you can tell when you're alone or not.)

In FarCry, there generally aren't any "rooms". And even if there are, 
people tend to wander around and follow you. The number of times I've 
gone somewhere, killed everything, started looking around for ammo and 
stuff and some guy has crept up from somewhere and frightened the living 
daylights out of me!

Similarly, in many places in FarCry, killing *everything* would be 
absurdly difficult, and your best bet is actually to sneak past without 
firing a shot.

For example, the first time I played it, the second island with the 
radio antenna was really hard. There's snipers and guys with rocket 
launchers and all the rest of it. But then I reinstalled Windoze, and 
had to play again from the beginning. This time, I swam underwater to 
the *back* of the island, killed the three people guarding that end, and 
blew up the radio tower. The snipers and rocket boys never even took a 
shot at me. ;-)

There seems to be quite a few points in the game where you can take... 
obscure routes to improve your odds significantly.

How old is this game BTW? The foliage rendering is quite impressive, but 
many other things about the game look a little low-tech. (E.g., 
character movements, the cutscenes, etc.)

BTW... sticky ladders, much?!

> Now play FarCry 2. Coming your way soon. It's 
> supposed to be superb and made with the new Dunia engine.

Uh... If it's a new game, then I doubt that a puny little GeForce 7900GT 
is sufficiently powerful to run it.

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.