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Jaime Vives Piqueres wrote:
> Hi Sam:
>
> Here is my first try with your fastSSS, using my photo-skin tests. The
> first image is just the plain image_map without radiosity, and the second
> is the result of just using the fastSSS pigment as a texture map pattern.
> The result is even better than using media, as it has no artifacts and is
> easy to setup, and indeed is much faster (even adding area_light and
> focal_blur was not much slower).
I'm glad somebody is using it! It seems to have worked well for your model.
It can still be pretty slow to parse. If POV-Ray supports aoi for
arbitrary points in space someday, there might be a way to trick the
technique into rendering a comparable result with even less parse time.
> I can't stop wondering how the hell you do to figure out all these
> incredible techniques... it's simply amazing.
I spend waaay too much time thinking about rendering ;)
> Being very selfish, I hope
> your artistic side doesn't take over the technical one... ;)
> --
> Jaime
Having started CG because of my interest in art makes me wonder how my
technical side has overridden my artistic side! I want to focus my
attention from render features to feature renders ;)
Sam
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