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Hi Edouard;
How did you get the machine-turned finish? Everything I've ever tried has
killed my rendering times. I finally had to resort to just applying a
bump-map...George
"Edouard Poor" <pov### [at] edouard info> wrote in message
news:web.48a2c11f1346d0fcdbf7248f0@news.povray.org...
> > I wanted one for POV-Ray, so I coded one up. It's been nice to use as a
test
> > object
> > for playing with materials, and also for light probes and my light dome
code.
> >
> > It still requires some work (like air bubbles to help show off
transparent
> > materials, and another logo under the stem), but I'm finding it quite
useful so
> > far.
> > I'd be happy to share it when it's done.
>
> Oh, and the stem and bulb are an "sor" and "lathe", respectively, which
means
> they have automatic uv_mappings, which helps when testing 2D materials.
>
> Cheers,
> Edouard.
>
>
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