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"Sabrina Kilian" <"ykgp at vtSPAM.edu"> wrote in message
news:48a3573c$1@news.povray.org...
> The biggest issue I've seen so far is the wood include and
> objects/pawns.pov. The wood textures look completely different without the
> assumed gamma statements, and pawns seems to have some graphical issue.
> I'm thinking it might be coincident surfaces, but I've not looked at it
> too close yet.
hmmmm .... the only thing that slowed me down was that some of the images in
advanced had different aspect ratio's (other than 4:3). The stuff in
textures went by super fast once I got past my "Doh" moment using the file
queue feature. The file queue feature was appealling to me because I wanted
to have the renders go unattended. I inspected the headers and camera
statements and found nothing unusual so I thought they looked like an ideal
candidate for batch processing.
I'm wondering if you had a particular file in mind that you were seeing the
wood.inc problem, or should I just have a look at anything that sources
wood.inc ..... mind you it's not that I don't believe you, I'm just curious
and want to have a look. I'm going to slow things down abit until I hear
back from Chris on disc space.
Jim
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