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Hi,
The head was modeled first in LightWave, and then brought into Blender
to sculpt in some details. The image took 3 minutes, 6 seconds to render
(including parse time). The mesh parsed in... 7-10 seconds, and the SSS
took roughly 45 seconds to parse. I used my newly-released SSS macro, of
course. Actually, that's not completely true, since I made some
modifications to the macro so it creates a tighter effect. It still
looks quite a bit like wax, though a surface normal would undoubtedly
help things.
I'll have to eventually release another version of the proximity/SSS
macros, since I made have made some modifications to them.
Sam
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Download 'skin_test3_06.jpg' (57 KB)
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