POV-Ray : Newsgroups : povray.binaries.images : Unexpected Abstract (168k jpg) : Re: Dunes (64k jpg) Server Time
1 Aug 2024 16:30:21 EDT (-0400)
  Re: Dunes (64k jpg)  
From: stbenge
Date: 10 Aug 2008 16:12:32
Message: <489f4bb0$1@news.povray.org>
Reactor wrote:
> Suddenly I am reminded of playing with the 'flow' command in hf_lab in an
> attempt to build eroded height fields... I had limited success.

That's been my experience with everything I've tried. World Machine has 
good erosion, but the free version limits the size of the map :( 
Christian Froeschlin has a good idea for making use of the limited 
files. The way POV now handles 16-bit grayscale images makes his idea 
even easier to implement, I think.

> I am very
> interested in your technique(s), though.  I've wondered whether a decent
> erosion routine could be made into functions for use with isosurface based
> landscapes.

Anything can be done, but at what cost? Isosurfaces are already slow, 
and to incorporate erosion... well, I hope you won't be using your 
computer for a while :)

I'd rather make it work with height_fields, but in a more dynamic way 
than it is now. I don't know how to do this yet, though.

Sam


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