POV-Ray : Newsgroups : povray.binaries.images : Saturday Abstract : Re: Saturday Abstract Server Time
1 Aug 2024 10:19:01 EDT (-0400)
  Re: Saturday Abstract  
From: Thomas de Groot
Date: 10 Aug 2008 08:50:56
Message: <489ee430$1@news.povray.org>
"Christian Froeschlin" <chr### [at] chrfrde> schreef in bericht 
news:489eca63$1@news.povray.org...
>
> Oh, I puzzled the master. Wat een eer! ;)

<grin>

> Actually, I just wanted to make a bumpy sphere by subtracting
> f_sphere - f_leopard. However, as I neglected to normalize the
> input coordinates for f_leopard to the sphere surface, the
> 3D-ness of the leopard pattern caused disconnected blobs to
> rise from the surface. As this would obviously fall apart on
> its own (abstract or not), I encased it in a glass sphere,
> which also distorted the view a bit due to the ior. As it
> was so sphere-ish, I used the CGSphere environment, which
> didn't have anything to reflect except the ground plane
> so the glassiness is a bit lost on the upper half.
>
> And because this object is full of shadows I had to use a
> bit of radiosity but was not patient enough for quality. It
> took about 40 minutes on a P4 with just Radiosity_Debug.
> I made the texture itself a bit less rougher so the
> artefacts would not scream out quite so loud ;)

Thank you indeed for your info. Interestingly this makes for an intriguing 
object that partakes of 2D and 3D at the same time. Very nice!

Thomas


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.