POV-Ray : Newsgroups : povray.binaries.images : Anisotropic reflection : Re: Anisotropic reflection Server Time
1 Aug 2024 10:16:52 EDT (-0400)
  Re: Anisotropic reflection  
From: Tek
Date: 9 Aug 2008 09:08:06
Message: <489d96b6$1@news.povray.org>
That looks really nice. Is it slow to render?

I can't notice the discontinuity you mention, it looks like one continuous 
curved sheet of brushed metal to me.

Source please :)

-- 
Tek
http://evilsuperbrain.com

"Edouard Poor" <pov### [at] edouardinfo> wrote in message 
news:web.489cb5e1e8ed1e90dbf7248f0@news.povray.org...
> Just an experiment to do an anisotropic reflection material. This is a 
> kind of
> machine-turned brushed metal.
>
> There's a discontinuity where the back wall meets the curve - I'd tried UV
> mapping the material around an SoR (pretending to be a cylinder) but I 
> can't
> work out how to make the two normal mappings the same. It's as if the 
> SoR's one
> is reversed or something.
>
> But apart from that, do you think it looks plausible?
>
> Cheers,
> Edouard.
>
>


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