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Chambers nous illumina en ce 2008-08-05 04:26 -->
> Paolo Gibellini wrote:
>> A little Monday abstract inspired (but remarkably different) by
>> http://brazil.mcneel.com/photos/other/images/792/original.aspx
>> Sources in p.b.s.
>> A question:
>> - Using a glass material and a normal, is there a way to affect the
>> shadows?
>
> Using Photons should do the trick.
>
> By the way, I'd suggest using media to absorb light rather than filter /
> transmit in your texture. It causes the amount of light absorbed to be
> a function of the thickness of the object, rather than just a constant.
>
> ...Chambers
Instead of using media, use fade_color fade_distance and fade_power. MUCH faster
than any media.
--
Alain
-------------------------------------------------
Politicians are like diapers, they should be changed often and for the same reason.
Bob Monkhouse
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