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Thank you, Chambers!
Photons were used, but perhaps in not correct way. Now I must read
better the manual.
;-)
Paolo
>Chambers on date 05/08/2008 10:26 wrote:
>
> Using Photons should do the trick.
>
> By the way, I'd suggest using media to absorb light rather than filter /
> transmit in your texture. It causes the amount of light absorbed to be
> a function of the thickness of the object, rather than just a constant.
>
> ...Chambers
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