POV-Ray : Newsgroups : povray.binaries.images : PoVEarth, day #2 : Re: PoVEarth, day #2 Server Time
1 Aug 2024 12:24:04 EDT (-0400)
  Re: PoVEarth, day #2  
From: Christian Froeschlin
Date: 16 Jul 2008 15:43:22
Message: <487e4f5a@news.povray.org>


> For curved structures such as roads and sidewalks, I probably will use a 
> Python script converting GIMP bezier paths into PoV-Ray splines... but 
> more rectangular structures (like most buildings), for the time being, I 
> could do with simple CSG!

BTW, you should familiarize yourself with scaling issues and
floating point accuracy if those buildings are then intended
to be placed on an earth-sized sphere.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.