POV-Ray : Newsgroups : povray.binaries.images : PoVEarth, day #2 : Re: PoVEarth, day #2 Server Time
1 Aug 2024 12:24:14 EDT (-0400)
  Re: PoVEarth, day #2  
From: Jörg 'Yadgar' Bleimann
Date: 15 Jul 2008 19:17:00
Message: <487d2fec@news.povray.org>
High!

Reactor schrieb:

> Are you planning on placing your objects via script or macro, and are you using
> a modeling tool?
> Before I started experimenting with wings3d, I found complex shapes
> prohibitively hard to produce by hand via SDL/

For curved structures such as roads and sidewalks, I probably will use a 
Python script converting GIMP bezier paths into PoV-Ray splines... but 
more rectangular structures (like most buildings), for the time being, I 
could do with simple CSG!

See you on www.khyberspace.de!

Yadgar


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.