POV-Ray : Newsgroups : povray.binaries.images : Not what I wanted, but interesting... : Not what I wanted, but interesting... Server Time
1 Aug 2024 14:29:06 EDT (-0400)
  Not what I wanted, but interesting...  
From: Bryan Valencia
Date: 13 Jul 2008 02:00:18
Message: <487999f2@news.povray.org>
#declare TileNorm = function(x,z) { max( abs(x-int(x))+abs(z-int(z))*5,1 ) }


#declare planetexture2=texture{
	pigment{color White}
	finish{phong .7 phong_size 1 ambient .25 reflection 0.1}
	normal{ function {TileNorm(x,z) }, .15}
}


This gives an interesting surface normal... not at all what I expected.


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