"SharkD" <nomail@nomail> wrote in message
news:web.4876834a33ed6cd5e116e5c40@news.povray.org...
> Originally, I had intended to use isosurfaces. However, I ran into
problems,
> described here:
>
>
http://news.povray.org/povray.general/thread/%3Cweb.47acd95f26eb41a7ce83de88
0@news.povray.org%3E/
>
I think this is the same problem I ran into with my binary planet. I
eventually fixed the problem by adding "accuracy 1/100000" in the isosurface
function
--
- Nekar X -
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