"Ive" <lil### [at] hotmail com> schreef in bericht
news:486f692a$1@news.povray.org...
>
>
> It's a feature! POV-Ray has to avoid self shadowing, actually I've
> meanwhile checked
> the sourcecode to confirm my statements made in this thread:
>
> http://news.povray.org/47fbebb1$1@news.povray.org
>
> Maybe this "epsilon value " should be made adjustable by the user?
>
>
> Thomas, I'm quite sure this is your problem, especially as you say you
> scaled your
> poser figure by 0.2 and I usually scale them by a factor of 200.
>
A rapid render with the scene scaled up by 100 shows that all artifacts
disappear.
I rmember now that the discussion about the epsilon was (amongst other I
suppose) around the "Ringworld" scenes back in October/November 2005. There
was even a POV-Ray patch provided (By David Buck:
<4365fcf9$1@news.povray.org>) that corrected the epsilon value for those
scenes combining very distant and very near objects.
I totally forgot about this while I felt something scratching at the back of
my mind :-) Thank you again for reminding me!!
Thomas
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