POV-Ray : Newsgroups : povray.binaries.images : Painted desert WIP [~260 kB] : Re: Painted desert WIP [~260 kB] Server Time
1 Aug 2024 20:12:18 EDT (-0400)
  Re: Painted desert WIP [~260 kB]  
From: Thomas de Groot
Date: 6 Jul 2008 05:16:22
Message: <48708d66$1@news.povray.org>
"Ive" <lil### [at] hotmailcom> schreef in bericht 
news:486f692a$1@news.povray.org...
>
>
> It's a feature! POV-Ray has to avoid self shadowing, actually I've 
> meanwhile checked
> the sourcecode to confirm my statements made in this thread:
>
> http://news.povray.org/47fbebb1$1@news.povray.org
>
> Maybe this "epsilon value " should be made adjustable by the user?
>
>
> Thomas, I'm quite sure this is your problem, especially as you say you 
> scaled your
> poser figure by 0.2 and I usually scale them by a factor of 200.
>

A rapid render with the scene scaled up by 100 shows that all artifacts 
disappear.

I rmember now that the discussion about the epsilon was (amongst other I 
suppose) around the "Ringworld" scenes back in October/November 2005. There 
was even a POV-Ray patch provided (By David Buck: 
<4365fcf9$1@news.povray.org>) that corrected the epsilon value for those 
scenes combining very distant and very near objects.

I totally forgot about this while I felt something scratching at the back of 
my mind :-)  Thank you again for reminding me!!

Thomas


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