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> I would except, this will eventually be part of an animation (see
> attached).
>
> It will eventually transition into a type of looping animation similar to
> that
> at http://www.geocities.com/jeffwood581981/Lattice.wmv, which contains
> about
> 250 different frames (I think).
>
Ah, OK, there's a few things that would become obviously bad
in an animation.
Micro normals are bad, they'd flicker. You could still use a
patterned color map to make the beams look rough though.
I think post process edge effects would flicker too,
you probably are on the right track with putting some
media around the objects and then have it emit a little.
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