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alphaQuad nous illumina en ce 2008-06-24 19:37 -->
> A mistake in event texture for this render caused reflection to skew off right
> but I caught it before posting the previous event object.
>
> If you can get true colors from a map, feel free to show us, it is a recurring
> issue.
>
>
> ------------------------------------------------------------------------
>
StarTreck meet Star Gate!
--
Alain
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You know you've been raytracing too long when you look at waterfalls, dust,
rain, snow, etc, and think: "If only I had a fractalized, vector based
particle-system modeler with collision detection!"
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