Well folks, I think I've finally done it. I've managed to successfully
alter my luminous bloom code to accommodate POV-Ray's new .hdr file
format. This will probably work only with the beta versions.
The attached image shows the effect. Notice the phong highlight, how it
produces a bright, diagonal glare. The color of the highlight really
shows up nicely. Look at the other portions of the image. Areas which
would normally show a lot of glare now produce only a minimal effect.
The scene's objects have really low diffuse values. The yellow light
source has an intensity of about 20, and the phong highlight has a value
of one.
Unfortunately, .hdr images tend to render more slowly than other
formats, and it really affects the final render time when many of them
are averaged together in this kind of implementation.
I hope to release both new luminous bloom versions soon.
Sam
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