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Mmm... very greeblish!
;-)
Paolo
>Kenneth wrote:
> ....without the cannon. Sorry! :-)
>
> Just having some fun with the cells pattern, applied to an isosurface--by first
> making a cylindrical image_map function of several overlapping cells, then
> 'wrapping' it around an isosurface cylinder, and applying a matching texture.
> (The isosurface depth and the texture are both exaggerated, to show how nicely
> they match up.) Based on 3.5.11.16 "Function Image" in the documentation. (The
> wall and floor are simple procedural height_fields, again using the cells
> pattern.)
>
> There are some interesting aspects of this 'image function' technique,
> especially when used with cells, that I could go on and on about; but I'll just
> post the image for now. Comments and questions welcome.
>
> Ken W.
>
>
> ------------------------------------------------------------------------
>
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