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Blue Herring wrote:
> This does make a lot of sense, one doesn't want to have all the later
> positioning have to be reworked if a small change near the beginning is made.
well, if you want to get really nifty, let the user define a
spline function as an input to your macro which then attempts
to place pieces following the spline as closely as possible.
And automatic bridges over self-intersections, of course ;)
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