>> Drawing 320 particles should NOT run at only 30 fps! See attached little
>> demo* I made, it draws 30000 cubes in the view, and on my machine runs at
>> around 100fps (you can move around with the arrow keys).
>
> PCI bandwidth limitation?
I forgot to mention, my 30k cubes have their positions updated from the CPU
each frame...
Post a reply to this message
|