Your weathered macro is wickedly great! I just love it
spontaneously!!!!!!!!!!!!!!!
Please notify me as soon as you publish it!!!!!
"Bill Pragnell" <bil### [at] hotmail com> schrieb im Newsbeitrag
news:web.47f4bc094a7a14e5731f01d10@news.povray.org...
> Mornin' all.
>
> I've completely re-written my weathered brick macro; shown below is a
> small
> preview of what it can do. I'll post it in a couple of days when I'm happy
> it's
> behaving itself and I've commented the code a bit! I'll put it on the
> object
> collection too.
>
> It's based on the mesh-approximation code I posted a few weeks ago; except
> now
> it makes a single mesh2 object (faster parsing), offers the option of
> smoothed
> triangles (faster rendering) and you can save the mesh2 as an .inc file if
> you
> want (even faster parsing!). Best of all, it can weather any shape that
> doesn't
> occlude itself from its own centre - many building block shapes are
> therefore
> possible.
>
> If anybody has any other suggestions, now is the time!
>
> Bill
>
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