POV-Ray : Newsgroups : povray.binaries.images : Weathered objects : Re: Weathered objects Server Time
2 Aug 2024 00:18:44 EDT (-0400)
  Re: Weathered objects  
From: Sven Littkowski
Date: 6 Apr 2008 21:53:25
Message: <47f97e95$1@news.povray.org>
Your weathered macro is wickedly great! I just love it 
spontaneously!!!!!!!!!!!!!!!

Please notify me as soon as you publish it!!!!!


"Bill Pragnell" <bil### [at] hotmailcom> schrieb im Newsbeitrag 
news:web.47f4bc094a7a14e5731f01d10@news.povray.org...
> Mornin' all.
>
> I've completely re-written my weathered brick macro; shown below is a 
> small
> preview of what it can do. I'll post it in a couple of days when I'm happy 
> it's
> behaving itself and I've commented the code a bit! I'll put it on the 
> object
> collection too.
>
> It's based on the mesh-approximation code I posted a few weeks ago; except 
> now
> it makes a single mesh2 object (faster parsing), offers the option of 
> smoothed
> triangles (faster rendering) and you can save the mesh2 as an .inc file if 
> you
> want (even faster parsing!). Best of all, it can weather any shape that 
> doesn't
> occlude itself from its own centre - many building block shapes are 
> therefore
> possible.
>
> If anybody has any other suggestions, now is the time!
>
> Bill
>


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.