fidos wrote:
> I added the depth of field with path tracing. It was quite easy, it is a new
> integration as is antialising and distributed reflection/refraction.
Looks good! And I did the same thing to my program :) (See the other
thread.) The subsurface scattering looks very good too. It would be nice
to see it in action with more interesting objects - like meshes. Keep up
the good work!
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