Darren New <dne### [at] sanrrcom> wrote:
> Warp wrote:
> > How is that nondeterministic? It's perfectly predictable when those
> > objects will be destroyed. Just because destroying one object causes
> > the destruction of another doesn't make it "nondeterministic".
> You can't tell by looking at
> a = null;
> how long it will take to execute that statement.
By the same logic something like 'printf("Hello\n");' is nondeterministic
because I can't know how long it will take. It could take hours for all
I know.
The subject was about deterministic object destruction, not deterministic
runtime.
--
- Warp
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