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> 1) When there are two media objects, one inside the other (like your cloud oval
> inside your atmosphere), the larger enclosing sphere's media samples value
> completely overrides the smaller sphere's (and, I believe, its method and
> intervals as well.) You can test this by giving your cloud media samples 1000,
> and your atmosphere samples 1. It will render lightning fast--and look
> terrible! Reverse the order, and BOTH spheres' media take on samples 1000. Or
> more generally, both spheres' medias seem to be treated as one, samples-wise.
What happens if two spheres intersect, but none is completely inside the
other? Which sample count remains?
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