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Mike Williams wrote:
> Wasn't it stbenge who wrote:
>> Hi,
>>
>> I was wondering how POV is able to render coherent noise. Is it truly
>> infinite, or just nearly? I've never seen a repeat, but perhaps it
>> occurs just past the limit of observation.
>>
>> I'm coding a simple demo of randomly generated topography, with the
>> ability to scroll around the landscape. The only noise generators I've
>> found reluctantly admit that the noise is "nearly infinite". I want an
>> absolutely infinite landscape, but I don't know if it's even possible.
>
> It's actually worse than that. Any finite computing system has a maximum
> number that its arithmetic system can represent. That places an absolute
> limit on the size of any landscape that the computer can represent,
> whether it involves random elements or not.
Well, I just made a random landscape generator, and it's huge. I'm sure
it repeats eventually, but I haven't seen it happen.
> It's possible to create hardware random number generators that are truly
> random, using quantum effects, but they'd be useless for generating
> randomly generated topology because they wouldn't produce the same
> random numbers when you re-render the scene.
I think we are still a ways off from seeing a commercial quantum
computer. Is there a way to achieve quantum effects apart from the
corresponding hardware?
Sam
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