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Kirk Andrews nous apporta ses lumieres en ce 2008/03/19 17:28:
There is a problem with that media.
>
> #if (MediaOk = on)
> sphere {0,500
> hollow
> pigment {rgbt 1}
> interior {
> media { // atmospheric media sample
> intervals 4
This should stay at 1. With sampling method 3 (default) lager values can cause
artefacts. It's also much faster.
> scattering { 1, rgb 0.01 }
> samples 1, 10
Not enough samples, must be at least 3. The value after the comma is always
ignored. This is beter:
samples 10
// samples 100 would be about as fast as your settings, for a beter quality.
> confidence 0.9999
> variance 1/1000
> ratio 0.9
> density {
> planar
> //poly_wave 1/4
> scale 10
> translate -5*y
> turbulence .2
> }
> }
> }
> photons {collect off pass_through}
> }
> #end
>
>
The documentation text is about the former default of method 1. Greatly missleading.
--
Alain
-------------------------------------------------
You know you've been raytracing too long when you prefer bald romatic partners,
because they're easier to model.
John VanSickle
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