POV-Ray : Newsgroups : povray.binaries.images : Sunflower : Re: Sunflower Server Time
1 Aug 2024 20:10:23 EDT (-0400)
  Re: Sunflower  
From: Nekar Xenos
Date: 18 Mar 2008 04:40:35
Message: <47df8e13@news.povray.org>
"St." <dot### [at] dotcom> wrote in message news:47df8a59@news.povray.org...
>
> "Nekar Xenos" <nek### [at] gmailcom> wrote in message 
> news:47df8332@news.povray.org...
>>
>> "St." <dot### [at] dotcom> wrote in message news:47df7ff7$1@news.povray.org...
>
>>>How have you modelled the leaves?
>>>
>> I first drew the edge of the leaf in CorelDraw in bezier curves. I then 
>> looked at the mouse coordinates when I hovered over each node and used 
>> those coordinates for the bezier patch.
>
>     Hmm, it renders with holes in the petals with 3.5, 3.6 is fine though.
I used 3.6. Its the filter transparency I used to try and simulate 
translucency

> I'm not at all familiar with the way that you did this, but my first 
> thought was can you not go back to CorelDraw and remodel the leaves with 
> the leaf veins added too? Would that not work?
>

Working on a 500mhz ThinkPad it does slow things down a bit. so I'm worried 
that such a large amount of patches will slow down Pov too much.

Maybe someone in this group knows of a function that I can use as a pigment 
function instead?   {=')

-- 
-Nekar Xenos-


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