sooperFoX wrote:
> Fantastic!
>
> Makes me want the QX9650 even more ;) But it's $1200.00 just for the
> CPU alone...!! :O
True. But 9300 and 9450 are quite cheapish already :) I just wonder if
it is stupid to spend 300 euros just because one single program needs
the additional cores...naaah :)
> You know that feature you just implemented would be great for when a
> render is almost done but there are still 1 or 2 noisy areas (e.g.
> caustics, or in a dark corner) and you could concentrate all the
> power just on that section - brilliant!
I think so too. And in the test phase you can just render the
interesting objects without spending time on large uninteresting
surfaces - without the need to alter camera/image size settings. It
would also be easy to assign different areas for different threads. But
even this is usable now.
> By the way I've been meaning to ask you - where does the interesting
> striped reflection in the pink glass box (next to the yellow/gold
> sphere) come from? I couldn't replicate that when I tried to recreate
> your scene last time.
The pink tower is made of 6 smaller boxes which have just a small gap
between them. They also get "pinker" downwards. So it must be total
reflections/refractions the individual pieces cause. (If my code is
calculating them properly...).
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