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"s.day" <s.d### [at] uel ac uk> schreef in bericht
news:web.47de6242d387c8867eb3d110@news.povray.org...
>
> The mystery deepens.. The machine I was running this render on crashed
> over the
> weekend (not sure of the reason for the crash), but it had (just) done
> enough
> of the render to see that the patches were still present (and may have
> been
> even worse).
>
> This was with the following radiosity settings:
>
> pretrace_start 0.08
> pretrace_end 0.01
> count 1000
> nearest_count 20
> error_bound 0.2
> recursion_limit 4
> low_error_factor .9
> gray_threshold 0
> minimum_reuse 0.015
> brightness 0.8
> adc_bailout 0.01/2
>
> I am now wondering if this is a problem with the machine I am using for
> the
> render (maybe a dodgy memory chip issue which would explain the crash), I
> think
> I will try stripping the radiosity settings back to something really basic
> that
> should not cause any issues (and will be much quicker) then see how that
> goes.
>
This is strange indeed. I am wondering now if those artifacts are caused by
radiosity... Have you had a mention of I-Stack Overflows reported in the
statistics? Maybe max_intersections is too low?
OTOH, it looks a bit like a max_gradient problem, but if no isorfaces are
used here... Neither max_trace.... And without reflective surfaces
max_trace_level seems out of the question too...
Thomas
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