fidos wrote:
> A test of diffuse -> specular light path as in the previous link with MegaPov
> montecarlo path tracing.
> 3h rendering on 4 cores of a Q6600.
It would be nice to see this with a bit of color in it. For example
the light could be color just slightly yellowish, and the sphere could
have a slightly greenish tint to it. Could make a cool image.
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