Warp wrote:
> I measured the algorithm (compiled with g++ 4.1.2), and with my
> computer (Pentium4 3.4GHz) it generated 150 million random numbers per
> second.
Btw, I compared it to the std::rand() provided by gcc (in identical
conditions), and it could only produce about 33 million numbers per
second. This means that the isaac rng is over 4.5 times faster.
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