POV-Ray : Newsgroups : povray.binaries.images : Brute force rendering : Re: Brute force rendering Server Time
2 Aug 2024 12:16:56 EDT (-0400)
  Re: Brute force rendering  
From: Warp
Date: 5 Mar 2008 10:58:07
Message: <47cec30f@news.povray.org>
Warp wrote:
>   I measured the algorithm (compiled with g++ 4.1.2), and with my
> computer (Pentium4 3.4GHz) it generated 150 million random numbers per
> second.

  Btw, I compared it to the std::rand() provided by gcc (in identical
conditions), and it could only produce about 33 million numbers per
second. This means that the isaac rng is over 4.5 times faster.


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