POV-Ray : Newsgroups : povray.binaries.images : Brute force rendering : Re: Brute force rendering Server Time
2 Aug 2024 10:18:12 EDT (-0400)
  Re: Brute force rendering  
From: Nicolas Alvarez
Date: 4 Mar 2008 10:14:21
Message: <47cd674d$1@news.povray.org>

> Nekar Xenos wrote:
>> Maybe this is a stupid question, but here it is: Is this implemented in 
>> Pov-Ray's "rand" function?
>> If not, can it be implemented in future versions?
> 
>   The idea has crossed my mind, and I have been intending to ask the
> team about it, but I have not yet got to actually do it.

Well, it would have problems with backwards compatibility: changing the 
random number generator would make existing scenes look different, as if 
they had changed the seed. So we probably need something like 
global_settings { random_generator 2 }


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