POV-Ray : Newsgroups : povray.binaries.images : Brute force rendering : Re: Brute force rendering Server Time
2 Aug 2024 08:13:03 EDT (-0400)
  Re: Brute force rendering  
From: Warp
Date: 4 Mar 2008 03:09:36
Message: <47cd03c0$1@news.povray.org>
Nicolas Alvarez wrote:
> How do the ugly C code and your clean implementation compare in terms of
> performance? Pure curiosity.

  The C++ version generates approximately 151M numbers/s, while the
original C version generates, in the same conditions, approximately 167M
numbers/s.

  Maybe I could try profiling the program to see what is causing the
slight delay in the C++ version.


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