POV-Ray : Newsgroups : povray.binaries.images : Brute force rendering : Re: Brute force rendering Server Time
2 Aug 2024 08:17:31 EDT (-0400)
  Re: Brute force rendering  
From: Nicolas Alvarez
Date: 3 Mar 2008 16:56:15
Message: <47cc73ff$1@news.povray.org>

> Here is a new render. Now with boxes and properly working total internal
> reflection (you can see the windows through green glass, for example).
> Everything looks pretty good to me: shadows, highlights, caustics etc.
> The "windows" are actually only light emitting boxes. I also stopped
> using the infamous C rand() and implemented Mersenne Twister RNG. It is
> a lot faster (some 20-30% faster rendering) - and there is even faster
> variation available.

Oh my gawd.

I'd have a new wallpaper if it wasn't because the image is too small for 
my screen.

...bad excuse.

Scratch that. I have a new wallpaper.


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