POV-Ray : Newsgroups : povray.binaries.images : Sun-gazing Fibonacci : Re: Sun-gazing Fibonacci Server Time
1 Aug 2024 20:07:51 EDT (-0400)
  Re: Sun-gazing Fibonacci  
From: Nekar
Date: 3 Mar 2008 00:29:10
Message: <47cb8ca6@news.povray.org>
"Tim Attwood" <tim### [at] comcastnet> wrote in message
news:47cb2d98$1@news.povray.org...
> > Please tell me why this scene renders faster. You have changed quite a
bit
> > so I can't quite pinpoint it. I'd like to know as this ol' thinkpad
isn't
> > that fast.
>
> I think it's because I removed an extra union, POV can automatically
> split the bounding of objects in a union efficiently, resulting in fewer
> ray intersection tests against the bounding boxes. When you have
> unions inside of unions then you end up with extra bounding boxes.
>

And here I was worried about transparency slowing it down  :-S

Thanks.


--
- Nekar X -


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.