POV-Ray : Newsgroups : povray.binaries.images : Motecarlo path tracing with MegaPov 1.2.1 : Re: Motecarlo path tracing with MegaPov 1.2.1 Server Time
2 Aug 2024 14:17:17 EDT (-0400)
  Re: Motecarlo path tracing with MegaPov 1.2.1  
From: Severi Salminen
Date: 24 Feb 2008 04:08:01
Message: <47c133f1$1@news.povray.org>
Nicolas Alvarez wrote:
>> Next I restructure the code to allow easy addition of different kinds of
>> objects. Still stuck at spheres. Also refractions are in the list.
> 
> Ah, yours is written from scratch? If you were modifying POV-Ray, it
> would already support everything from spheres to isosurfaces :)

Nah, it is a lot more fun to do everything by yourself :) This project
actually started because I didn't know C++ (nor Linux X programming) at
all. Then i saw this thread and got really interested in path tracing.

And I love the results so far: it is so easy to make more realistic
looking images with a path tracer than with "conventional" ray tracer
IMO. Even the last sphere image I posted looks so natural to me. I
wonder how easy it would be to reproduce it with POV.


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