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Jan Dvorak wrote:
> John VanSickle napsal:
>> Q: Why are some of them sticking out and others are sticking in?
>> A: That's what I'd like to know.
>>
>> This is a head mesh, not terribly well-modeled I admit, subdivided
>> three times, with the normals of the original faces represented by
>> cones pointing in the normal direction. The normals for the final
>> mesh are not smoothed.
>>
>> As you can see, the normals are not consistent, in spite of a macro
>> that is supposed to be making them consistent, and which I thought was
>> fixed when I announced a bug fix early this AM.
>>
>> The lighting, by the way, is a bunch of jittered area lights. I've
>> been testing out ideas.
>>
>> Debugging in progress...
>
> is the original mesh consistent?
There is a macro that is supposed to force it to be consistent, whether
it starts out that way or not. This macro is not working.
Regards,
John
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