POV-Ray : Newsgroups : povray.binaries.images : Ruined Place - WIP 3 : Ruined Place - WIP 3 Server Time
1 Aug 2024 22:18:29 EDT (-0400)
  Ruined Place - WIP 3  
From: Thomas de Groot
Date: 14 Feb 2008 10:41:41
Message: <47b46135@news.povray.org>
I worked hard on the textures, tweaking Jim Charter's StainedStones macro 
until it fitted better to the column segments, and hammering out a 
believable lichen growth (or so I hope). I took the lichen colors from a 
photograph and tried to reproduce their shape with a crackle solid pattern.

On the floor tiles this is just not yet good enough I am afraid. I am 
certainly going to randomize the amount of lichen growth on individual 
stones in the first place, but I wonder if the growth should not be 
restricted more to shadowy areas. This is more difficult to obtain. Maybe 
with a X or Z gradient for the columns? But for the tiles, I don't know.

Also, I think the diffuse parameter (now at 0.8) should be lowered as the 
lichen seems too bright overall.

Rubble is coming later.

I am sure you have comments to make on this :-)

Thomas


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