POV-Ray : Newsgroups : povray.binaries.images : Forest macro 2 : Re: Forest macro 2 [800KB] Server Time
2 Aug 2024 06:16:11 EDT (-0400)
  Re: Forest macro 2 [800KB]  
From: Alain
Date: 13 Feb 2008 12:44:06
Message: <47b32c66$1@news.povray.org>
Nicolas Alvarez nous apporta ses lumieres en ce 2008/02/13 12:11:
> I'm playing with this scene and huge resolutions :)
> 
> Of course, to render at super-high resolutions, tiled rendering is 
> needed (to distribute between computers/cores). But I can't split the 
> scene into tiles using the "normal method" (setting +w and +h to the 
> full res, and using +sc +ec +sr +er). I tried it with very high 
> resolutions (32768 x something) and POV-Ray crashed, or gave out of 
> memory error, apparently because it attempts to allocate memory for the 
> whole image. However, I successfully managed huge tiled renders with 
> zoomin.inc, where I can set +w and +h to the size of a single tile.
> 
When rendering at very large dimentions, add "+d" to suppress the prevew window. 
This will save memory.

-- 
Alain
-------------------------------------------------
I believe that banking institutions are more dangerous to our liberties than
standing armies. Already they have raised up a monied aristocracy that has
set the government at defiance. The issuing power should be taken from the
banks and restored to the people to whom it properly belongs.
Thomas Jefferson


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.